I have a timer that runs in the background and at the end of the level i want to show the leaderboard. How is that possible? I just need to do the calculations and the convertion when the Level ends. Instead of doing your own calculations you can use TimeSpan to convert to a time format. Input will need to be of type double :. Learn more. Unity: How to convert a float value to a string?
Ask Question. Asked 2 years ago. Active 10 months ago. Viewed 2k times. This is what i have now. Add new User userName, scoretimeScore ; users. CompareTo us1. RoundToInt users[i]. GetName ; leaderListscore[i]. ToString ; leaderListtime[i]. Alex Myers 3, 7 7 gold badges 13 13 silver badges 30 30 bronze badges. Nanopl Nanopl 57 11 11 bronze badges. Active Oldest Votes. ToString 'mm':'ss". ToString. Ian H. You could use string.
Also, no need for your complicated conditional operator: Simply use seconds. ToString "00" and it will return you the string in the desired format.Hello, I have a problem with my script. FormatException: Invalid format. Parse System. String value ButtonScript. Invoke System. OnPointerClick UnityEngine. GameObject target, UnityEngine. I have no idea what this Exception is telling me.
Here a picture of the UI. Could rly use a tip. Maybe i missed something? I copied the Input Fields so they all still had the first input field function. Thanks for the help anyways, I guess. Took me a few hours to find that stupid mistake but i did find it after all. Parse instead you can also use float. Still got the same Exception with "float. Parse someString ;" As for float. Or did you mean float. But that does not work either.
string to float with f
Attachments: Up to 2 attachments including images can be used with a maximum of To help users navigate the site we have posted a site navigation guide. Make sure to check out our Knowledge Base for commonly asked Unity questions. Answers Answers and Comments. Parse string value to add to enum List 2 Answers. How would I load a new scene when a score that is scored in a string is reached?
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Best Answer.BTW: the xposs is recieved from a server so i cant just say its a float, i need it converted to a float with 0. I need it to be 0. A float can't be You only add the "f" in a script to tell the compiler that it's a float, but once compiled the number itself does not and cannot contain any letters. Parse xposs ;". Cant confirm that yor statement is true.
I will see if i have miss typed the x y z. Ill get back tommorow. The reason a float contains the f at the end is to ensure it doesn't parse as a double. This isn't needed when you float. Still, revealing results like that seems unethical.
No it it does not. Unity starts the game, but when the functions is called i get tons of error saying it cant convert f to float :. Answer by Mr.Unity Editor Scripting - Float Fields (Pt.8)
Floats are just a numeric value with type System. They don't have an f behind it. That's just the notation C uses for float literals. Parse returns a float, it's not possible or necessary to add an f. Attachments: Up to 2 attachments including images can be used with a maximum of To help users navigate the site we have posted a site navigation guide.
Make sure to check out our Knowledge Base for commonly asked Unity questions. Answers Answers and Comments.Discussion in ' Scripting ' started by SylvirNov 25, Search Unity. Log in Create a Unity ID. Unity Forum. Forums Quick Links. Asset Store Spring Sale starts soon! Joined: Mar 21, Posts: Code CSharp :. Last edited: Nov 30, SylvirNov 25, Joined: May 29, Posts: BenZedNov 25, Kiwasi likes this. Joined: Feb 12, Posts: 1, ToString "0.
Yazaa likes this. Joined: Oct 23, Posts: 7, BenZed 's code: If you're going to use string.
Format, may as well avoid the extra concatenation. Also, use instead of 0 for the first digit - it'll include leading digits as needed, where 0 just does one digit IIRC. Code csharp :. StarMantaNov 25, BenZed likes this. Joined: Jul 19, Posts: 32, Eric5h5Nov 25, SylvirNov 26, You need to use correct syntax.
Converting to a string and parsing is not very resources-friendly, especially if you do it every frame. Learn more. Unity, trying to add a highscore using player.
Asked 2 years, 9 months ago. Active 2 years, 9 months ago. Viewed times. Im trying to add a highscore based on the players "Z" position. GetInt "HighScore", 0. ToString ; highScore. ToString ; PlayerPrefs.
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B 2, 1 1 gold badge 6 6 silver badges 19 19 bronze badges. Agus Brollo Agus Brollo 1 3 3 bronze badges. Maybe there's nothing wrong at all? Why don't you tell us what behavior of the system leads you to believe there's a problem? Active Oldest Votes. Why do you convert the position float to a string, then try to convert the string to an int? RoundToInt player. SetInt "HighScore", number ; Converting to a string and parsing is not very resources-friendly, especially if you do it every frame.
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The Overflow Blog. The Overflow How many jobs can be done at home? Featured on Meta. Community and Moderator guidelines for escalating issues via new response…. Feedback on Q2 Community Roadmap. Technical site integration observational experiment live on Stack Overflow.Hi all, Just a quick syntax question as the Unity documentation was pretty much useless in this regard. I am trying to fetch a variable from one script float and put it in another as a string that is constantly updating.
GetComponent "PlayerMovement". Box Rect Screen. Attachments: Up to 2 attachments including images can be used with a maximum of To help users navigate the site we have posted a site navigation guide.
Hope it helps. How to I reference the string that has just been created from the Float? Box new Rect Screen. Your answer. Hint: You can notify a user about this post by typing username. Welcome to Unity Answers The best place to ask and answer questions about development with Unity.Discussion in ' Scripting ' started by XronziApr 20, Search Unity. Log in Create a Unity ID. Unity Forum. Forums Quick Links. Asset Store Spring Sale starts soon!
Text' Discussion in ' Scripting ' started by XronziApr 20, Joined: Apr 20, Posts: 4. Hi, I'm following the Roll-a-ball tutorial and have hit a snag, despite following the instructions carefully. When attempting to edit my code to display "You Win! Text'" I assume it has something to do with line countText.
Converting string to float?
ToString ; --but this line didn't cause problems when I was creating the count--only now that I'm adding the "You Win! Also, as far as I can tell, I've followed the instructions.
Thanks for any help! Code CSharp :. Collections. Generic. SetCountText. GetAxis "Horizontal". GetAxis "Vertical". CompareTag "Pick Up". SetActive false. ToString. XronziApr 20, Joined: Jun 20, Posts: 1, The error comes from line